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Unión Europea

CETEM News

ENVIRONMENTAL CHANGE PROJECT presents its first result
05 Oct 2022

ENVIRONMENTAL CHANGE PROJECT presents its first result

The environmental syllabus for vocational education and training (VET) providers is now available and can be downloaded from our website.
STEAMing Ahead: how to use the golden ratio as a common thread in STEAM teaching
28 Jun 2022

STEAMing Ahead: how to use the golden ratio as a common thread in STEAM teaching

The golden ratio has been chosen for its relevance to all original STEM subjects, while drawing on the principles of reasoning, ethics and design and encouraging creative solutions, inserting the significance of the STEAM distinction
DESIRE project partners meet in Porto
13 Jun 2022

DESIRE project partners meet in Porto

The meetings have helped to determine key parts of the project. Mainly those aimed at the training course that will be presented in a few months.

Technology News

Cutting furniture waste could create up to 157k new jobs in EU
19 Oct 2017

Cutting furniture waste could create up to 157k new jobs in EU

Implementing circular economy principles into the EU's furniture industry through refurbishment and remanufacture could create up to 157,000 jobs and save around six million tonnes of CO2, according to a new report by the European Environmental Bureau (EEB).
La impresión 3D con metal ahora podría ser un 90% más barata
01 Sep 2017

La impresión 3D con metal ahora podría ser un 90% más barata

El proceso de impresión 3D con metal de Desktop metal sería 10 veces más barato y 100 veces más rápido que los actuales.
Desarrollan un plástico ecológico a partir del limón
31 Aug 2017

Desarrollan un plástico ecológico a partir del limón

Al año se producen en el mundo 80 millones de toneladas de polietileno, material ampliamente presente en utensilios de uso cotidiano y que puede tardar hasta cuatro siglos en degradarse.

Latest projects

STEAMING AHEAD PROJECT

STEAMING AHEAD PROJECT

The goal of this project is to develop a comprehensive and detailed set of resources, strategies, and pedagogical methodologies for teaching STEAM the golden ratio as a common reference to implement practical activities in the classroom that favor the achievement of key competences.
SE4CE

SE4CE

The core aim and overall objective of SE4CE project is to engage and empower seniors for the green, sustainable and digital circular economy of the future and involve them in high quality adult education and life-long learning.